CRASH: Crash features a shock-mounted roll cage which can absorb high impact attacks. Its smoked titanium panel and roll cage armor is lighter, but still offers good range of protection. Light and fast, this robot is ready for rough action, but the roll-cage can restrict range of motion, making Crash more prone to attacks.
COMMANDER: This robot is the mechanized infantry of the future. Commander is a heavy-armored trooper rigged for combat, featuring tank tread feet for extra traction on the floors inside the ring — which are often slick with the oil-blood of opponents. The head pans and tilts on a servo-actuated neck mechanism, and includes a helmet-cam similar to those used by the US military. This robot has superior overall protection and strength, but its extra armor and pack limits speed and range of motion.
A.X.E.: The head of this robot is shaped like an axe, which can be used to smash other robots. Cameras mounted in two holes on either side of the blade capture all the action during combat. The robot also features heavy armor to protect it during close range attacks. However, the heavy armor restricts range of motion and ground speed.
THUNDER SKULL: Thunder Skull’s tight-fitting body armor has been stitch-welded together to offer great overall protection and power. This robot has a clear resin dome that covers a tiny “skull,” which can be seen moving around with a life of its own. However, even with a protective dome, the head is vulnerable to opposing robot attacks. In addition, the hulking upper body of the robot makes Thunder Skull more top heavy, which could create issues with center of gravity and balance during close-quarters combat.